Oblidah:Set Design Watch on YouTube

A series on Rhino in the UK film and television art department

Oblidah:Set Design

From Brief to Build.

Conversations with the people who design and build sets for film and television, and how they use Rhino to do it. Hosted by production designer Olly Williams.

Season one/12 episodes/recording from October 2026

One set, eleven steps

A tenement, Glasgow, 1936

Three rooms, a lobby and a close stair, designed the way an art department designs a set. Each step is an episode of the series, with a guest who does it for a living.

01 / 11 Read

Why Rhino

The script says what has to be built. The template says how: millimetres, tolerances and layers set before the first line is drawn.

EP 02A production designer

02 / 11 Mass

Massing a Set

The brief becomes volumes at full scale, so a director can stand inside the set before anything is detailed.

EP 03A draughtsperson and architect

03 / 11 Survey

Capturing Reality

A phone scan of a real stairwell comes in as reference, registered to the model. It informs the design; it is not built from.

EP 04A filmmaker who scans

04 / 11 Concept

Render to Concept

A quick render becomes a concept frame: light, mood and a camera position a designer will sign off.

EP 05A production designer

05 / 11 Parametricise

Conversational Parametrics

The panelling is described in plain English and comes back as a Grasshopper definition that regenerates when the brief changes.

EP 06A Grasshopper developer

06 / 11 Automate

Rolling Your Own Tools

A short script places every baluster along the stair and numbers the rooms. Read it before you run it.

EP 07An assistant art director

07 / 11 Library

The Asset Library

Cornices and ceiling roses from real supplier profiles, kept as named, scaled blocks that last a career.

EP 08UK moulding and plaster makers

08 / 11 Draw

Construction Drawings

A section through the model becomes a plan the workshop can build from: line weights, dimensions and a title block.

EP 09A supervising art director and a construction manager

09 / 11 Print

3D Printing for Pre-Vis

The stair hall at 1:25 for the table. About 0.2 mm on the printer is about 5 mm at full size.

EP 10A draughtsperson

10 / 11 Hand off

Set Dec, Props and the Web

Construction, plasterers, painters, set decoration, props and effects each take their part of the set.

EP 11A set decorator

11 / 11 Set in motion

Setting It in Motion

The designed set becomes moving previs a director can react to, on the lens they will shoot.

EP 12An animator and studio founder

Season one

From Brief to Build.

Twelve episodes / recording from October 2026

Oblidah:Set DesignSheet 02The seasonScale 1:1Rev A

Season one

Twelve episodes. Episode 01 covers the whole pipeline, with me in the guest's chair. Episodes 02–12 follow the order in which an art department makes a set, each with a guest who does that step for a living. Every episode runs 30 to 60 minutes, with shorts and an audio edition. Members get the project files.

EpisodeTitleGuestIn the library

How a set gets from a script to a stage, who hands what to whom, and where Rhino sits in a UK art department.

Watch the whole pipeline

Why a production designer moved his work into Rhino, and what changed for his department when he did.

Step 01 / Read in the pipeline

Turning a brief into a scaled massing model a director can stand inside.

Step 02 / Mass in the pipeline

Scanning a location with a phone and using the scan to plan sets and cameras.

Step 03 / Survey in the pipeline

Getting from a quick render to a concept frame, with AI where it helps and a designer's eye where it matters.

Step 04 / Concept in the pipeline

Describing a parametric rig in plain English and getting a working Grasshopper definition back.

Step 05 / Parametricise in the pipeline

Commissioning small Rhino tools from an AI assistant, reading them, testing them and keeping them.

Step 06 / Automate in the pipeline

Building a library of named, scaled mouldings and plaster profiles with the people who make them.

Step 07 / Library in the pipeline

A drawing set the workshop can build from, and what a construction manager reads first.

Step 08 / Draw in the pipeline

Printing a model the team can hold, and what its tolerances mean at full size.

Step 09 / Print in the pipeline

How set decoration and props take over from the art department, and how the work is shared.

Step 10 / Hand off in the pipeline

Turning designs and concepts into moving previs a director can react to.

Step 11 / Set in motion in the pipeline

The thesis

AI turns every Rhino user into a potential developer.

A set designer who can describe a tool in plain English can now have it written, read it, test it and keep it. The departments that gain most already work to tolerances, blocks and drawing standards.

Anything measurement-critical going to construction is still checked by a person.

In September 2026 I built Luthier, a Rhino plug-in that sets out a 12-string guitar ready for fabrication, by describing it to an AI assistant. The assistant wrote the script, then the package that installs it. It took a few passes.

The panels illustrate the method. They are not the plug-in's source.

BriefPass 1 of 3


          luthier.yak written / Command: Luthier
        
TopWireframeLayer: CUT
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Tools from
the workshop

Small tools I have built for my own work, most of them by describing them to an AI assistant and then reading, testing and keeping the result. Working tools appear in the episodes.

LuthierRhino plug-in

Sets out a 12-string guitar ready for fabrication: body, bracing trimmed against itself, and kerfed linings, as curves.

Working

Named-view batch exportPython for Rhino

Exports every named view in a file in one pass, so a set of reference frames comes out named and in order.

Working

HDRI MakerRhino package

Turns bracketed camera frames into a 360 HDRI for rendering, with a smaller file for the viewport and a loader inside Rhino.

In development

look.pyRhino render toolkit

HDRI skies, mood and atmosphere presets and slider dialogs, for quick lighting studies on a set model.

In development

pano2splatCapture tool

Turns a 360 panorama into a Gaussian splat: a walkable reference of a real space, taken with one camera.

In development
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Oblidah
for studios

Rhino training and pipeline work for art departments and productions, delivered by working art department people.

01

Studio Programme

Rhino training for art departments, delivered on the lot or in the studio. A two-day foundation, a five-day pipeline intensive, and a term-long programme for a department. Delivered by Olly with a small bench of working art department trainers.

02

Pipeline Integration

Setting a production's Rhino pipeline up in prep (templates, block libraries, drawing standards, scripts) and supporting it through the shoot on a service agreement with agreed response times.

03

Production Embeds

Olly joins a production's art department for prep weeks to set the pipeline up from inside.

04

Toolkit Licences

The Oblidah templates, libraries and scripts licensed to a studio or department, with updates.

Enquire by email

Priced per engagement.

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Membership

The episodes are free on YouTube. Membership holds the project files, the monthly library packs and the Q&A. It opens with the first episodes; Standby opens in month four.

Apprentice

£5/ month
  • Project files for every episode
  • Uncut walkthroughs where the guest agrees
  • Members' chat
LibraryThe current month's drop

Designer

£15/ month
  • Everything in Apprentice
  • Monthly asset pack
  • Monthly live Q&A, last Sunday, 19:00 UK
LibraryFrom your join date, plus a 6-month rolling back-catalogue

Studio

£35/ month
  • Everything in Designer
  • Quarterly portfolio review
  • Episodes one week early
LibraryThe full archive from launch

Standby

£200/ month
Five seats
  • Everything in Studio
  • One 30-minute call a month
  • A direct channel
LibraryThe full archive, plus 1:1 access
Membership page

Asset packs land on the 1st of each month.

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About

I'm Olly Williams, a production designer. I have spent twelve years in UK film and television art departments, from art department assistant to senior art director.

I trained in architecture, have taught Rhino to art department colleagues since 2015, and run the British Film Designers Guild's Rhino 3D course. My grandfather, a film art director, co-founded the Guild in 1946.

Oblidah is the series and the studio work. My design portfolio is at oliverwilliams.com, and my sculpture project, Twelve Sittings, is at 12.oblidah.com.

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